Princess Breakout: The Broken Sword
Princess Breakout: The Broken Sword
Game Title: Princess Breakout: The Broken Sword Playable Build: Browser
Description: A kidnapped princess finds herself in a completely "Out of Place" situation. Instead of waiting to be rescued, she must take matters into her own hands by wielding a broken sword possessed by the soul of the fallen Hero. Together, this unlikely duo must fight their way out of the Demon King's castle.
Tools Used:
- Engine: Godot
- Coding: Antigravity, VS Code
- Music: BeepBox
- AI/Assets: Google Gemini, Suno
- Audio Editing: Audacity
- Art: Aseprite
Controls
- Move Left / Right:
A/D - Jump:
SpaceorW(Double Jump included) - Dash:
ShiftorLkey (Costs 1 Stamina bar) - Slide:
Ctrl - Sword Attack:
Left Mouse Button - Crossbow Attack:
Right Mouse Button - Reload:
Rkey - Pause / Settings:
Esckey
Gameplay Mechanics
- Sword Pogo: Attack an enemy below you while in the air to bounce upward. Resets Double Jump, Air Dash, and refills 1 stamina.
- Sto
- Horde Survival: Escape to the right before the horde catches you!
- Procedural Levels: Every run features a different castle layout.
- Visual Styles: Change palettes (GameBoy, Nokia, etc.) in the Settings menu.
| Updated | 12 hours ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | MukGus |
| Genre | Platformer |
| Made with | Godot |
| Tags | Anime, Fantasy, Fast-Paced, Godot, Movement Shooter, Pixel Art, Procedural Generation, Retro, Singleplayer |
| AI Disclosure | AI Assisted, Code, Sounds, Text |

Leave a comment
Log in with itch.io to leave a comment.